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Earth From Another Sun Reviews

Alpha 60 was released on 09/02/2021 and features a tutorial questline to address the issues brought up during the previous version

Alpha 59 was released on 08/15/2021

Every update we ask our backers who have played to voluntarily review the game in general, as well as give opinions on important aspects of the game (AI, graphics, stability, UI, networking, etc.)

No rewards were offered for filling in the questionnaire.

Collecting player feedback is critical in guiding us build the right game, and build it in a way that players will love.

In the spirit of transparency, we've decided to share the results of the general satisfaction question (how likely are you to recommend EFAS to a friend?) of each Alpha release with everyone, to help with making the decision to become a backer!

Every response is included. No response was removed.

Backer Reviews

(For Alpha 59)

-It is fun, but in development. So not sure of outcome.

-In a rough state but suprisingly fun for what is is right now.

-Fun gameplay. Expansive setup and grind. A game we've been dreaming of since 1999.

-camera controls are a bit off not as much freedom of view as im used to. game has a bunch of potential though and look forward to seeing how it gets updated

-need some direction at the start in conquest mode i know its early

-Game is in test phase. Can't keep any progress on game play.

-Unbalanced in the conquest mode.

-It's fun to play, but it can be a little overwhelming to sort out at first.

-My progress is quite slow

-Combat systems that are engaging, the massive amount of potential for the future development. The mobility options are top-tier.

-The game is intense. While early progress is a difficult slog, that first win is a victory worth shouting about.

-This game has a lot of potential. There are soem small bugs that need ironed out. Like shooting through rocks and needing a tutorial.

-as a beginner its a hard start. I like that but the fighting is a bit key spammy than skill

-Lack of optimization, lack of tutorial, unable to even beat one mystery rift thing. Is that even what I'm supposed to start with?

-Big galactic battles and the potential the game has.

-The game is very smooth and plays well but the transition time between everything is long and tedious.

-the time it takes so go though space is painfull

-Game is not finished I enjoyed my time so far and I think it as great potential. I would recommend to my friends to wait on it unless they have some cash to burn. Keep up the good work guys.

-Because I heard about it from a friend

-It looks fun as hell

-I like the progress and would like to see more.

-I've played about 15 minutes so far and really like it, as I have to time play more it may improve.

-Great concept for the game. Leaves much to be improved upon and cleaned up.

-Literally no way to not get your ass handed to you in the early game. The difficulty curve might as well be Mt. Everest

-Innovante Gameplay

-good game in current state waiting for more

-First try, no tutorial, didn't know what to do.

-Constant work on bugs and improving the quality of the game. Makes me giddy for every update

-No real direction, no tutorial, difficulty level for conquest is a bit too grindy for introducing.

-Exploring the universe and conquer territory is teh Best ideal for a game

The games future, and potential backing it

-Theres no real tutorial to explain the mechanics of the game yet

-The concept of the game is amazing. I like being able to build up my army and my fleet and then go take over everything. It requires some patience, but is well worth it in the end.

-love the army system

-Fun gameplay, just a little hard to get the army behind your back in the beginning with basically zero inventory space and food/fuel constraints

-huge map and space ship is very slow in single player

-the game needs alot of work for the early stages. i started out without knowing what to do and apparently in an area where everything was 4x stronger than i was.

-Navigation in space is hard to get used to. In single player I tried Esc for the pause menu, but it doesn't pause the game. I hit Esc cause I had to take my dog out, came back and pirates captured me when it was suppose to be paused.

-i enjoyed the gameplay despite having no idea what i was doing

-Fun enough gameplay, good visuals, early in development and looks promising.

-Very unbalanced enemies, impossible to play when you die all the time.

-Still unfinished, I'd recommend waiting until completion

-not playable enough yet. ships eat WAY to much fuel, and stations and planets are WAY to bare with weapons and troops.

-it has a lot of work to be done to it, but i see lots of potential

-very alpha in experience but much potential

-Still very rough

-The content looks awesome and I love how the developers are working so hard to build their dream.

-It has a lot of potential as a game and seems quite fun, however there are quite a few bugs and unfinished content at the moment, so I believe that when the game fully comes out it will have a much higher rating.

-No real idea what im even supposed to do, doesnt seem like it has much content currently

-At the first i am very lost.

-Not alot of content at the moment

-Still has a long way to go

-I love it and although most of my friends might not be into this type of game I will recommend it.

-pretty good idea still many aspects need to be improved

-Needs work and the ppl i know are super judgy.

-Fun, lots of killing and exploration.

-I am a massive sci fi game nerd and love the style of gameplay and unique mechanics!

(From previous versions)

-it is fun, well polished and has all the aspects to make a great game. Is not perfect, no but that is totally fine because that means it has lots of room to grow and become even better


-i like it

-It reminds me of my old quake team arena days

-still needs work but has a lot of potential

-Cool Idea of Gameplay


-well right now it need work alot like grafic and game play

-Lots of fun :)


-I think the loot drops of weapons, mods, and skills need to be more abundant when going through a playthrough instead of just money drops from regular enemies. The game play though, is a lot of fun and I cant wait to see how this gets fleshed out. I didn't understand the conquest mode, but I'm sure that's not developed enough yet. All in all, its really fun, just needs more loot drops in my book.


-while the game lacks substance at the moment and is very buggy, i think it has great potential to become a really really great game


-the game is still very much lacking in gameplay, controls don't feel as clean as they should, the game itself needs a bit of cleaning. I know vague, sorry, it's 4 am

-I'm a huge fan of roguelikes, the environmensts are so beautiful and it can only be more fun with friends


-Great fun and looking pretty shiny.


-great game so far, besides the annoying bugs and whatnot.


-Feels Mediocre right now


-Fluid fights, kind of like a fps bullet hell. I feel like it needs a bit more optimisation before i can truly recoment it


-super fun gameplay great concept and fun theme


-Repetitive, lack of engagement.


-As of right now and due to many other companies delivering broken promised hard to recommend a unfinished game


-Seems fun. Gun drift while firing seems completely f'in ridiculous. Only way to aim is to repeatedly hit the mouse button to fire one at a time. Holding down the button after the third bullet comes out you're looking straight at the sky even if you try to correct while firing.


-It's not ready yet


-the game is fun, and interesting but as of right now since it is in beta it is repettative, and there isnt much time to relax .


-the game has a great concept and so far its fun. buggy and laggy as it is. ITs an alpha but shows alot of promise!


-Ran into a bug later on in roguelite that made my invincible. Didn't find out until I knew i got hit but didn't take damage.

-As far as recommending this game I really cant in its current state. The roguelike mode is ok at best in its current form and the conquest just straight up don't work. seems like an asset flip gone wrong


-there nothing they makes this game stand out compared to other games that are out now.


-There is huge potential here, the rogue like mode doesnt seem very rogue like or at least its not obvious on how its a rogue like, yes i kill things till i die and then do it again, but i feel like im starting from scratch when i play it, dont know if something hasnt been implemented yet or if thats how it is but still fun. the conquest mode i think i saw a post from you guys saying thats basically a testing phase so im going to wait to play more of that because handling the ships was really weird to me.


-No instructions on how to play


-I enjoy the energy and pace of the game, very fast paced, love it!


-This is the type of game I've been wanting to play with friends for years


-I like the combat and the RPG aspect.


-Greatly enjoy the idea behind the game and the concept, I hope to continue seeing it grow

-Still VERY early dev version. not even remotely finished yet. promising bones though, and my response is likely to change in the future


-Fun horde mode


-the physics engine doesnt feel that great, no way to change graphics settings apart from the "standard" settings, can only play on low, but it automaticaly drags down the resolution so far, that i cant read perks properly


-because its still in Alpha


-I have no idea what is going on.


-Game looks like it has real potential and I want my friends to play along side.


-great fun


-Due to extreme lack of features currently, understandably you're still working on the game so this will change in the future :)


-still in work. im just trying to help because it looks like it can be a good game


-its amazing

-not fleshed out yet


-The bones of the game look great! I can't play it due to major control issues (see below) though.


-i deffo think the game has potential


-the game still needs work. nothing really stands out from any other game. game still feel rough. but I think over time you can make this a great game. just needs more work. checkout games like outriders and destiny 2 look what makes them great and what's missing and add what's missing. the idea of going to other planets is great feel like eve online but a little more to it. if you build on that then this game is going to be great.


-The game has potential, a lot, i want to see it developed fully


-The concept is fresh and distinct, something that this genre really needs.


-Its still in production and as of right now its more of a meh for me


-Great potential but still pretty raw.


-It has potential, but is very early access.


-the game is fun and interesting with great potential, but at this current state it is a little bit confusing and poorly optimized


-Its just too "early" and un-polished

-its come a long way ive started coding in unity and its not easy to get even half of what you guys have done im impressed with how much you guys are doing and how fast you fix the bugs.


-I like the game and it has consistently gotten better in a clear way.


-game is alot of fun and the gameplay loop is addicting but it seems a bit short on content right now


-Need a way to control background music. also need a way to make it windowed mode.


-a lot of potential


-seems like a fun game and a good concept


-i see great potential in this game


-Very well done for alpha


-The game is enjoyable and I know you are Alpha. I'll continue to play ad watch for updates.

-The game has a massive amount of potential. I really enjoy the core gameplay mechanics and scale of the game. There are some things to polish but as a closed alpha game it is quite well done.

Thank you

We would like to thank our players for backing the development of Earth From Another Sun, and taking the time to give us feedback. EFAS will not be nearly as good without your help.

Let's keep making it better.